Avatar for dave_irvine

dave_irvine

Member since Apr 2017 • Last active Aug 2017
  • 16 conversations
  • 132 comments

Most recent activity

  • in Pico / Wifi / Original Espruino
    Avatar for dave_irvine

    Ahh, so I have to throw away the 'ATE0' response because echo is not off at the time of issuing the command to turn echo off.

    at.cmd('', 10000, function cb(data) {
          if (data && data!="ready") return cb;
          at.cmd('ATE0\r\n', 10000, function cb(data) {
            if (data=="ATE0") return cb;
            console.log(data);
            // ask for version
            at.cmd('AT+GMR\r\n', 10000, function(data) {
              console.log(data);
            });
          });
        });
        // power up
    

    ] "\nAi-Thinker Technology Co.,Ltd.\r\n\r\nready\r\n" <--- "\nAi-Thinker Technology Co.,Ltd.\r\n\r\nready\r\n"
    ["ATE0\r\n"
    ] "ATE0\r\r\n\r\nOK\r\n" <--- "ATE0\r\r\n\r\nOK\r\n"
    OK
    ["AT+GMR\r\n"
    ] "AT version:0.40.0." <--- "AT version:0.40.0."
    ] "AT version:0.40.0.0(Aug 8 2015 14:45:58)\r\nSDK " <--- "0(Aug 8 2015 14:45:58)\r\nSDK "
    AT version:0.40.0.0(Aug 8 2015 14:45:58)
    ] "SDK version:1.3.0\r\nAi-Thinker Technology Co.,Ltd.\r\nBuild:1.3.0.2 Sep" <--- "version:1.3.0\r\nAi-Thinker Technology Co.,Ltd.\r\nBuild:1.3.0.2 Sep"
    ] "Build:1.3.0.2 Sep 11 2015 11:48:04\r\nOK\r\n" <--- " 11 2015 11:48:04\r\nOK\r\n"

  • in Pico / Wifi / Original Espruino
    Avatar for dave_irvine

    Something odd is definitely happening.

    at.cmd('', 10000, function cb(data) {
          if (data && data!="ready") return cb;
          at.cmd('ATE0\r\n', 10000, function (data) {
            console.log(data);
            // ask for version
            at.cmd('AT+GMR\r\n', 10000, function(data) {
              console.log(data);
            });
          });
        });
        // power up
    

    ] "\nAi-Thinker Technology Co.,Ltd.\r\n\r\nready\r\n" <--- "\nAi-Thinker Technology Co.,Ltd.\r\n\r\nready\r\n"
    ["ATE0\r\n"
    ] "ATE0\r\r\n\r\nOK\r\n" <--- "ATE0\r\r\n\r\nOK\r\n"
    ATE0
    ["AT+GMR\r\n"
    OK
    ] "AT version:0.40.0.0(Aug 8 2015 14:45:58)\r\nSDK version:1.3.0\r\nAi-Thinker Technology Co.,L" <--- "AT version:0.40.0.0(Aug 8 2015 14:45:58)\r\nSDK version:1.3.0\r\nAi-Thinker Technology Co.,L"
    ] "Ai-Thinker Technology Co.,Ltd.\r\nBuild:1.3.0.2 Sep 11 2015 11:48:04\r\nOK\r\n" <--- "td.\r\nBuild:1.3.0.2 Sep 11 2015 11:48:04\r\nOK\r\n"

    Logging data always seems to be "behind" by one response.

  • in Pico / Wifi / Original Espruino
    Avatar for dave_irvine

    Hmm, no wait, same thing on the old firmware:

    ["AT+GMR\r\n"
    ] "AT+GMR\r\r\nAT versio" <--- "AT+GMR\r\r\nAT versio"
    AT+GMR
    ] "AT version:0.40.0.0(Aug 8 2015 14:45:58)\r\nSDK version:1.3.0\r\nAi-Thinker Technology C" <--- "n:0.40.0.0(Aug 8 2015 14:45:58)\r\nSDK version:1.3.0\r\nAi-Thinker Technology C"
    ] "Ai-Thinker Technology Co.,Ltd.\r\nBuild:1.3.0.2 Sep 11 2015 11:48:04\r\nOK\r\n" <--- "o.,Ltd.\r\nBuild:1.3.0.2 Sep 11 2015 11:48:04\r\nOK\r\n"

  • in Pico / Wifi / Original Espruino
    Avatar for dave_irvine

    I never got those instructions to work when I originally tried so this was with a method I knew worked already :)

    It looks like either the AT or the Espruino_WiFi module don't like the newer firmware which is a problem for me :(

    Here's what happens when I run your code sample with at.debug();

    ["AT+GMR\r\n"
    ] "AT+GMR\r\r\nAT version" <--- "AT+GMR\r\r\nAT version"
    AT+GMR
    ] "AT version:1.3.0.0(Jul 14 2016 18:54:01)\r\nSDK version:2.0.0(656edbf)\r\ncompile time:Ju" <--- ":1.3.0.0(Jul 14 2016 18:54:01)\r\nSDK version:2.0.0(656edbf)\r\ncompile time:Ju"
    ] "compile time:Jul 19 2016 18:43:55\r\nOK\r\n" <--- "l 19 2016 18:43:55\r\nOK\r\n"

    So it just prints 'AT+GMR' as the console.log, it seems like something returns too early. I'm guessing its because of the \r\r\n separator? Not sure why its double \r.

  • in Pico / Wifi / Original Espruino
    Avatar for dave_irvine

    Here is a set of instructions for anyone who wishes to flash the ESP8266 on their Espruino WiFi to a newer firmware.

    Undertake at your own risk, this involves some fiddly soldering, weird commands, strange cables, and other dark magic. Here be dragons.

    First, solder two cables to the ESP8266 chip underneath your Espruino WiFi. See the attached image.

    Next, take your 3v3 FTDI cable and connect the ESP8266 TX to FTDI RXD, and ESP8266 RX to FTDI TXD. Then connect GND on FTDI to the Espruino WiFi GND (-) pin.

    Download the ESP8266 NONOS SDK V2.0.0 20160810 firmware from https://espressif.com/en/support/downloa­d/sdks-demos. I know the V2.1.0 firmware is released, but it does not support the version of ESP8266 that you have.

    Unzip the firmware to your local machine. The files you want are inside ESP8266_NONOS_SDK/bin.

    Install esptool.py version 1.3 to your machine, this is dependant on your OS, so its up to you to get this done.

    Once installed, you need to edit the python file with your text editor. Find it, and then look for the following lines:

    ESP_RAM_BLOCK
    ESP_FLASH_BLOCK

    Make sure they look like this:

        ESP_RAM_BLOCK   = 0x80
        ESP_FLASH_BLOCK = 0x80
    

    If you can't find these blocks, you probably don't have version 1.3, go back and try again.

    Open a new terminal window and navigate to the directory with the new firmware. Remember to be in the directory ESP8266_NONOS_SDK/bin so you can see esp_init_data_default.bin, blank.bin, and a directory called at. Ignore at_sdio directory.

    Plug in your FTDI cable to your computer and work out what device it is. For me on OS X it was: /dev/cu.usbserial-FT97O28F but this is very likely to be different for you.

    Next, connect your Espruino WiFi USB, then open your Espruino IDE. On the left side, paste and run:

    digitalWrite(A14,0); // power off
    digitalWrite(A13,0); // boot mode
    digitalWrite(A14,1); // power on
    digitalRead(A2);
    digitalRead(A3);
    

    Now for the magic command:

    esptool.py -p /dev/cu.usbserial-FT97O28F -b 115200 write_flash 0x00000 at/noboot/eagle.flash.bin 0x10000 at/noboot/eagle.irom0text.bin 0x7c000 esp_init_data_default.bin 0x78000 blank.bin 0x7a000 blank.bin 0x7e000 blank.bin
    

    replace /dev/cu.usbserial-FT97O28F with the relevant FTDI device path for you, but everything else should stay the same.

    The output should look like this:

    esptool.py v1.3
    Connecting.....
    Auto-detected Flash size: 32m
    Running Cesanta flasher stub...
    0
    Flash params set to 0x0040
    Wrote 45056 bytes at 0x0 in 3.9 seconds (91.6 kbit/s)...
    Wrote 372736 bytes at 0x10000 in 32.3 seconds (92.2 kbit/s)...
    Wrote 4096 bytes at 0x7c000 in 0.4 seconds (85.5 kbit/s)...
    Wrote 4096 bytes at 0x78000 in 0.4 seconds (85.4 kbit/s)...
    Wrote 4096 bytes at 0x7a000 in 0.4 seconds (85.4 kbit/s)...
    Wrote 4096 bytes at 0x7e000 in 0.4 seconds (85.4 kbit/s)...
    Leaving...
    

    Unplug your FTDI cable, restart your Espruino WiFi.

    Currently I'm not sure how to verify it is working in an easy way (you can connect directly to the ESP8266 using FTDI and issue AT+GMR). This code on Espruino should work, but I just see 'ready' as the output. Maybe @Gordon could shed some light.

    E.on('init', function() {
      setTimeout(function() {
        digitalWrite(A14, 0);
    
        Serial2.setup(115200, { rx: A3, tx : A2, cts: A15 });
        const at = require('AT').connect(Serial2);
    
        at.cmd('AT+RST\r\n', 10000, function(data) {
          at.cmd('AT+GMR\r\n', 10000, function(data) {
                console.log(data);
          });
        });
    
        digitalWrite(A13, 1);
        digitalWrite(A14, 1);
      }, 1000);
    });
    

    It would be great if someone else could test these steps, especially @Gordon, and it would be really-really great if the next version of Espruino WiFi has ESP8266 pins broken out somewhere :D

  • in General
    Avatar for dave_irvine

    So after a bit of fiddling, I've come up with the following that seems to work. I'm sure this has been done before and in a better and more reliable way, but this is what I have.

    PC Sound Generator:

    AudioContext = window.AudioContext || window.webkitAudioContext;
    audioContext = new AudioContext();
    
    gainNode = audioContext.createGain();
    gainNode.gain.value = 1;
    
    var buffer = audioContext.createBuffer(1, 44100, 44100);
    var b = buffer.getChannelData(0);
    
    function fillAt(arr, val, at, len) {
      arr.fill(val, at, at+len);
    }
    
    function charToBinary(char) {
      var bin = char.charCodeAt(0).toString(2);
      return new Array(9 - bin.length).join('0') + bin;
    }
    
    b.fill(-1.0);
    
    function writeBinary(offset, binary) {
      if (!binary) {
        binary = '00000000';
      }
      
      var data = binary.split('');
      // Bit preamble
      fillAt(b, 1.0, offset+4, 2);
      fillAt(b, 1.0, offset+300, 2);
      // Data
      data[0] === '1' && fillAt(b, 1.0, offset+304, 2);
      data[1] === '1' && fillAt(b, 1.0, offset+308, 2);
      data[2] === '1' && fillAt(b, 1.0, offset+312, 2);
      data[3] === '1' && fillAt(b, 1.0, offset+316, 2);
      data[4] === '1' && fillAt(b, 1.0, offset+320, 2);
      data[5] === '1' && fillAt(b, 1.0, offset+324, 2);
      data[6] === '1' && fillAt(b, 1.0, offset+328, 2);
      data[7] === '1' && fillAt(b, 1.0, offset+332, 2);
      // Bit postamble
      fillAt(b, 1.0, offset+336, 2);
      fillAt(b, 1.0, offset+632, 2);
      
      return offset+632;
    }
    
    function writeString(str) {
      var chars = str.split('');
      var lastOffset = 0;
      
      for(var i = 0; i < chars.length; i++) {
        var char = chars[i];
        var bin = charToBinary(char);
        lastOffset = writeBinary(lastOffset, bin);
      }
    }
    
    // Stream start
    fillAt(b, 1.0, 0, 2);
    
    writeString('abcdefghijklmnopqrstuvwxyz'­);
    
    
    source = audioContext.createBufferSource();
    source.buffer = buffer;
    source.connect(gainNode);
    gainNode.connect(audioContext.destinatio­n);
    source.start();
    
    

    Espruino Receiver:

    let readBits = false;
    let bits = [];
    
    function handlePulse(e) {
      const diff = e.time - e.lastTime;
    
      //console.log(diff);
      
      if (diff > 1.0 || isNaN(diff)) {
        if (readBits) {
          //console.log('stop reading bits');
          readBits = false;
        }
        return;
      }
    
      const zeroes = (diff.toFixed(4) * 10000).toFixed(1);
    
      if (zeroes > 50) {
        if (readBits) {
          //console.log('stop reading bits');
          readBits = false;
          bits.pop();
          
          //console.log(bits);
          var str = bits.join('');
          var num = parseInt(str, 2);
          var chr = String.fromCharCode(num);
          console.log(chr);
          bits = [];
        } else {
          //console.log('start reading bits');
          readBits = true;
        }
        
        return;
      }
    
      if (readBits) {
        //console.log(diff);
        //console.log(zeroes);
    
        for(var i = 0; i < zeroes; i++) {
          bits.push(0);
        }
    
        bits.push(1);
      }
    }
    
    function onInit() {
      pinMode(A5, 'input_pullup');
      setWatch(handlePulse, A5, { repeat: true, edge: 'rising' });
    }
    

    So now my question @Gordon, is how do I reverse this? i.e generate sound on Espruino. I'm guessing I want to just be doing digitalWrite to the pin I have wired to my headphone socket, can I reuse any of the code I have or should I start again?

  • in General
    Avatar for dave_irvine

    @Gordon I'm getting fairly reliable readings now.

    I guess my next question is how do I generate sounds of varying length. Out of my depth here I think.

    I thought that this would generate 0.5seconds of...something, and then 0.5 seconds of silence, but I just get a click

    AudioContext = window.AudioContext || window.webkitAudioContext;
    audioContext = new AudioContext();
    
    gainNode = audioContext.createGain();
    gainNode.gain.value = 1;
    
    var buffer = audioContext.createBuffer(1, 44100, 44100);
    var b = buffer.getChannelData(0);
    
    for (var i = 0; i < 22050; i++) {
      b[i] = 1.0;
    }
    
    for (var i = 22050; i < 44100; i++) {
      b[i] = -1.0;
    }
    
    source = audioContext.createBufferSource();
    source.buffer = buffer;
    source.connect(gainNode);
    source.start();
    
    gainNode.connect(audioContext.destinatio­n);
    
  • in General
    Avatar for dave_irvine

    Ahhh the secret is a square wave not a sine wave.

Actions