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  • @Andreas_Rozek: Isn't it 40 characters (not 60)?
    Meaning 6 pixels per character including 1 pixel spacing.

  • Well,

    it WAS 60 when I first tried it (that's why I was able to print a complete ASCII table on the display) but, it seems as if the default font would have changed recently.

    @Gordon: did you change default settings when updating the emulator? How can I explicitly set the font I used yesterday?

    [EDIT] I meanwhile found out, that calling

      g.setFontBitmap();
    

    will change everything back for my test (Gists have been updated accordingly). Normally, switching to the larger font might be a good idea - as long as developers know that they could display more text, if necessary.

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