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If you're up for it I'd suggest that you make a pull request to the gadgetbridge repo. The more of us that know how to add/tweak functionality there the better in my opinion.
I've done a couple myself with no previous knowledge before that - I'd be happy to try and help with any question you'd have. And the maintainers of gadgetbridge are helpful when they have the time.
Do you have agpsdata configured for autoupdating? Maybe there is some bug not turning GPS off after the update.
I don't have it installed now. I did have it installed before I removed it as part of this process some time ago: https://forum.espruino.com/conversations/385629/#16983079
or use the new 'remote connection' in the Gadgetbridge app loader).
I tried this once, but for some reason somewhere along the way the watch was disconnected from the web ide where I was checking for the error message. So that time it didn't yield to much.
Tonight I had the battery fell of a cliff once again when Podcast Addict was active (Fastload utils not installed). Unfortunately I only have the gadgetbridge battery graph and nothing else. But I'll try connecting it to the web ide as suggested again.
Nicely done working it out 🙂
Using Bangle.removeListener() you can remove individual listeners you've set yourself. Like this: https://www.espruino.com/Reference#l_Object_removeListener
But I think you worked out the better solution using setUI 👍
So when that goes in, hopefully you'll be able to move away (for example with the share dialog) and still stay on the App Loader view.
That would be very nice!
So how's everyone feeling about the new IDE?
I can't say I've been using it a lot yet. But the little testing of file-tabs and remote connections via app loader has worked for me. Both very welcome improvements :)
EDIT: I just changed the Peer ID in settings. The change didn't take effect until I reloaded the web page.
Slightly off topic - It probably wouldn't be simple to make the notification popup respond back to the phone to accept/reject the call, would it?
I mean I wonder why there are two buttons there if it doesnt't matter if I press accept or reject;)
This github issue relates to this: https://github.com/espruino/BangleApps/issues/2489
It reminded me a little bit about a problem @Sir_Indy and I solved. Reference this comment and the one following it: https://forum.espruino.com/conversations/375573/#16515419
It might not be what you need, didn't look through your code now. Might take a closer look tomorrow night 🙂