Sure. Thanks. I'm already refactoring some of the code.
So I can post the old code or spend some time to get the new sorted.
One single puck advertising full blast will cause about 20-30 events / second on the receiver side.
Having all eight pucks together will process about 115-130 events / second.
Currently it is hard to trigger the error message. It just happened at some time while testing the device "in the field".
The error was actually both Execution Interrupted (multiple times) and also Execution Interrupted during event processing
The BLE connection was quite slow and laggy at that point.
Execution Interrupted during event processing
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