• EDIT: Ignore this post. False.
    @Gordon I am still trying to wrap my head around it.
    I will do continue investigation.
    My latest findings point to toggling health timer to 3 mins in health settings. This enables the 'power issue', yet strangely when you disable it, it still remains. I'll keep you posted.

    I mean the above, in the context of using your setHRMPower script with accel events.

    I also have to test this on 2v18 too.

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