EDIT: Ignore this post. False.
@Gordon I am still trying to wrap my head around it.
I will do continue investigation.
My latest findings point to toggling health timer to 3 mins in health settings. This enables the 'power issue', yet strangely when you disable it, it still remains. I'll keep you posted.
I mean the above, in the context of using your setHRMPower script with accel events.
I also have to test this on 2v18 too.
© Espruino, powered by microcosm.
Report a problem