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  • I've just done a bunch of fixing up now...

    @HughB @glemco I was wrong about the this.emit("redraw") that is called directly from show - the code that calls the clock_info should do this, and I think we should leave it out

    I've tried to pull it out of all the code I can find so far

  • So now the right way to handle the show for items that are always ready is to do nothing at all?
    Are we both drawing manually (also the non-ready ones) and redrawing once data is ready/changing?
    I see that the function menuShowItem is indeed triggering a redraw after calling the show, isn't it the same old story then? (Well I assume the idea is to keep it more under control)

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