Glad you got it working. It could be caused by a clock face/similar taking far too long to render? Was it something that you'd written yourself, or is the watch standard?
The IDE has some code to recover from having hit debug mode though (which you get from a Ctrl-C if you're in a loop that is taking a long time to finish) and that could be ported to the app loader if this turns out to be a problem for many people?
Espruino is a JavaScript interpreter for low-power Microcontrollers. This site is both a support community for Espruino and a place to share what you are working on.
Glad you got it working. It could be caused by a clock face/similar taking far too long to render? Was it something that you'd written yourself, or is the watch standard?
The IDE has some code to recover from having hit debug mode though (which you get from a Ctrl-C if you're in a loop that is taking a long time to finish) and that could be ported to the app loader if this turns out to be a problem for many people?