• The issue is the 12x20 font is stored inside Espruino as if it was a custom font. When a custom font is loaded, all that's stored in Graphics is the data for the font - so it's pretty much impossible to figure out which function was called to get that data :(

    Potentially we could also store the font name in Graphics, but that's not trivial due to restrictions on how many arguments built-in functions can have :(

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