I finally got it: I garbled the JS for the app icon! I misunderstood the docs for creating app-icon.js on https://github.com/espruino/BangleApps . I did not enable compression and I copied the result of the converter verbatim into app-icon.js. Either that var img = at the beginning or E.toArrayBuffer generated due to the missing compression broke the app loader's neck.
With the correct icon file deployment works now. I removed the "Garbled 15 puzzle" "app" from my loader and released a new version 0.02 of the "real" app with working deployment. It is also already actually playable, even though there are still some problems with the menu system. I'm on it.
Thanks again for pointing me into the right direction. Your help was greatly appreciated!
Espruino is a JavaScript interpreter for low-power Microcontrollers. This site is both a support community for Espruino and a place to share what you are working on.
Hi,
I finally got it: I garbled the JS for the app icon! I misunderstood the docs for creating app-icon.js on https://github.com/espruino/BangleApps . I did not enable compression and I copied the result of the converter verbatim into app-icon.js. Either that
var img =
at the beginning orE.toArrayBuffer
generated due to the missing compression broke the app loader's neck.With the correct icon file deployment works now. I removed the "Garbled 15 puzzle" "app" from my loader and released a new version 0.02 of the "real" app with working deployment. It is also already actually playable, even though there are still some problems with the menu system. I'm on it.
Thanks again for pointing me into the right direction. Your help was greatly appreciated!
Best regards,
Dirk