and upload it into a Bangle 2 via the Web IDE, it works, too - as long as you disable the variable name shortening in the minification settings.
I know that the source code is quite complex defining classes and having lots of source code comments, but that shouldn't be a problem, should it?
Can anyone explain what's going on here? If you want me to investigate further, please let me know where to start. I do not feel settled enough with the whole Espruino ecosystem to start narrowing down the problem source on my own.
Espruino is a JavaScript interpreter for low-power Microcontrollers. This site is both a support community for Espruino and a place to share what you are working on.
Hi & happy new year everyone,
I am developing an app (a 15 puzzle). I made the first release on my personal copy of the app loader at
https://dirkhillbrecht.github.io/BangleApps/#
If you try to upload the "Garbled 15 puzzle" into a real Bangle 2 (newest v2.11 firmware), you get the error
Uploading into the emulator through the app loader works. If you take the source code from
https://github.com/dirkhillbrecht/BangleApps/blob/dh/apps/p15prob/puzzle15.app.js
and upload it into a Bangle 2 via the Web IDE, it works, too - as long as you disable the variable name shortening in the minification settings.
I know that the source code is quite complex defining classes and having lots of source code comments, but that shouldn't be a problem, should it?
Can anyone explain what's going on here? If you want me to investigate further, please let me know where to start. I do not feel settled enough with the whole Espruino ecosystem to start narrowing down the problem source on my own.
Best regards,
Dirk