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I just tried your suggestion from post #52 https://banglejs.com/apps/#clock
When I click on the 'Try in Emulator' button, I'll agree that the Emulator Pop-up Window doesn't immediately show. I have to dismiss the 'connecting' modal dialog, then refresh the entire page as @Gordon had previously pointed out. At that point the Emulator Window becomes visible with the clock clearly visible. I never need the upload button.
I then block copied the content from post #53 into the R-Hand editor and clicked the 'Upload' button. The animations then immediately execute in the Emulator.
You mean with viewable content coming from your code right? Not the default Bangle.js boot content?
Indeed I am surprised of this... I thought the process was to connect first (to see the default Bangle.js boot content) and to save the code from the right hand side panel in a second step to see how it performs in the Emulator. According to what you say, I must be wrong. I thought such behaviour would occur only in presence of
&upload&emulator
at the end of the url...What I remember for sure is that I was able to experiment typing some operations in the WebIDE's REPL directly (left hand side panel) once connected to the emulator, which currently I can't.