On Bangle.js, 8 bit images use the Web Safe 216 color palette
Why are we using 8 bit colors? Is that the max? The LCD specs read 18 bit?
If we are using 8 bits only per pixel then shouldn't we have double the space on the frame buffer, meaning we could have more than 240x160 pixels in doublebuffer mode?
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On Bangle.js, 8 bit images use the Web Safe 216 color palette
Why are we using 8 bit colors? Is that the max? The LCD specs read 18 bit?
If we are using 8 bits only per pixel then shouldn't we have double the space on the frame buffer, meaning we could have more than 240x160 pixels in doublebuffer mode?