Nice - so the polling still happens from JS with LedBoard.send, but it's just the sending that is significantly faster?
I guess as you're doing your own builds, you could look at using jstExecuteFn which will execute code in an interrupt? That way you could avoid any flicker caused by JS functions that may run on for too long?
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Nice - so the polling still happens from JS with
LedBoard.send
, but it's just the sending that is significantly faster?I guess as you're doing your own builds, you could look at using
jstExecuteFn
which will execute code in an interrupt? That way you could avoid any flicker caused by JS functions that may run on for too long?