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  • Fixed - loads great now:­ml?gist=27711cd5003478d18f3c0dbea9e6cb61­&upload

    Sorry - I was originally using your demo code and everything was ok, then for the most recent change I reconverted it and must have messed things up.

    I also pushed my other change, which was to move fillPoly to using 16x fixed point numbers, which should make this stuff a lot smoother. @NebbishHacker I know you'd got some demo code that did rotation with your SVGs, and now you can just avoid doing Math.round on the coordinates you send in and they should move much more nicely.


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