240x160 still writes direct to the screen (it just cuts the screen's 240x320 buffer in two in order to have an area that is offscreen) - but the pixels still reside on the LCD which cannot be read from
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Afraid not. A bit more info here: https://www.espruino.com/Bangle.js#screen-buffering
240x160 still writes direct to the screen (it just cuts the screen's 240x320 buffer in two in order to have an area that is offscreen) - but the pixels still reside on the LCD which cannot be read from