Not easily - the intention was to support streaming initially but it looked like it was going to be a bunch of extra effort to do :(
To be honest the display contents are 1kB, so compressed it must be much less than that? Realistically the extra code to support streaming (and memory used to hold compressor state while doing the streaming) would blow through that.
Have you considered 'save on send' to flash? that should allow you to keep the function code in flash which will save you loads of RAM
© Espruino, powered by microcosm.
Report a problem