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  • Yes, it'll be because Bluetooth.setConsole() overwrites LoopbackA.setConsole(1);

    How about:

    NRF.on('connect', function(addr) { 
      LoopbackA.setConsole();
    });
    

    Note that you could check the device's address, so you could avoid calling LoopbackA if your development PC is connecting?

    Check this out for an example: http://forum.espruino.com/comments/13603­623/

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