• Not sure I quite understand - so you'd be using an Arduino (not Espruino), but allowing JS functions to be loaded onto it? Or controlling an Arduino from an Espruino?

    Of course maybe the most flexible (and awesome) thing would be to get a build of Espruino working for Arduino. I did have something compiling, but not working (I think since ints are 16 bit for most Arduinos) - and the lack of debug really scuppered my attempts to get it working. If someone attacked it with a proper debugger (is there a software simulator of Atmel chips?) it shouldn't be too hard to get going.

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