I'd implemented it all on Bangle.js 1 (it was always in there) but it wasn't working because it seems I'd forgotten Bangle.accelWr(0x1E,[0x3F]), so I'd stopped it appearing in the documentation!
For some reason I also seemed to have moved to some non-standard thresholds for the accelerometer, so I've now just set them back to normal and tap detect does work a bit more sensibly.
So in cutting edge builds, everything is now working. Plus on Bangle.js 2, tap to wake now works using the accelerometer as well!
Espruino is a JavaScript interpreter for low-power Microcontrollers. This site is both a support community for Espruino and a place to share what you are working on.
I'd implemented it all on Bangle.js 1 (it was always in there) but it wasn't working because it seems I'd forgotten
Bangle.accelWr(0x1E,[0x3F])
, so I'd stopped it appearing in the documentation!For some reason I also seemed to have moved to some non-standard thresholds for the accelerometer, so I've now just set them back to normal and tap detect does work a bit more sensibly.
So in cutting edge builds, everything is now working. Plus on Bangle.js 2, tap to wake now works using the accelerometer as well!