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  • if i do :

    var img = eval(require("Storage").read("testimg.im­g"));
    g.drawImage(img);
    

    and use eval it works for smallish images, but when it hits memory error it stops working.
    I'm just copying pasting the javascript code from the Image+Converter site, then deleting var img = .
    like :

    require("heatshrink").decompress(atob("w­GAiBC/AFfo8gBC4gFEAK"))

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