Hello @Gordon, sorry for the late reply. Is there a documentation for how much flash is available for code? I was under the impression that 512kb Flash refers to space available for my program.
I have tested some of the devices I have using various file sizes (see attachments). I tested them using the save() method as well as E.setBootCode(). For the Pixl.js 5.000kb using E.setBootCode() seems extremly low.
(I generated these file sizes using a long string. I tried a different method as well, but that led to simlar results.)
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Hello @Gordon, sorry for the late reply. Is there a documentation for how much flash is available for code? I was under the impression that 512kb Flash refers to space available for my program.
I have tested some of the devices I have using various file sizes (see attachments). I tested them using the
save()
method as well asE.setBootCode()
. For the Pixl.js 5.000kb usingE.setBootCode()
seems extremly low.(I generated these file sizes using a long string. I tried a different method as well, but that led to simlar results.)
2 Attachments