@allObjects in your case the slowness was from driving a 320x240x16 bit display. This is only 192x32x2 bit so the amount of data is far, far lower.
The controller board might be a good plan though - as it seems it'll handle multiple panels it might take a lot of the pain out of the updates.
How exactly did you plan on doing your 24fps animation? Is it:
Streaming data directly off the server
Grab data off the server, and then animate it on the microcontroller
I guess the first one could be a bit tricky, but second should be fine to do. Having said that, if you've got a controller board then you could just use a Pi - there would be more setup in terms of fiddling with the OS, but a bit less wiring as network is effectively built in.
Espruino is a JavaScript interpreter for low-power Microcontrollers. This site is both a support community for Espruino and a place to share what you are working on.
@allObjects in your case the slowness was from driving a 320x240x16 bit display. This is only 192x32x2 bit so the amount of data is far, far lower.
The controller board might be a good plan though - as it seems it'll handle multiple panels it might take a lot of the pain out of the updates.
How exactly did you plan on doing your 24fps animation? Is it:
I guess the first one could be a bit tricky, but second should be fine to do. Having said that, if you've got a controller board then you could just use a Pi - there would be more setup in terms of fiddling with the OS, but a bit less wiring as network is effectively built in.