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There was a bug around promise rejection that was fixed by @Gordon link
I have upgraded to 1v90.5 and I the issue seems to persist.
The reason for the rejection is the pucks will disconnect from each other after a minute or two
This makes sense.
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I noticed that the version provided in the link- 1v90.5- is not present in the "binaries folder". -
FYI The updated firmware provided in the previous post seems to be missing in the "binaries folder".
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@dklinkman thanks for the reply. No, I have not updated the firmware. Will do.
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Hi,
I just got my Pucks and decided to start playing with them, I'm really impressed and I really like the quality of the hardware and how easy/smooth it was to get up and running.Following the tutorial Controlling Other Pucks I ran into an error:
Uncaught Error: Unhandled promise rejection: undefined at line 34 col
26 txType.writeValue('Puck.js d5b2').then(()=>{ in function called
from systemThe code runs perfect initially, but when I click the central Puck after a couple minutes of inactivity I get the previous error. I wont post the source code since it's a copy paste from the tutorial.
I find the error message confusing since the Promise seems to be handled?
txCharacteristic.writeValue("toggle()\n").then(function() { digitalPulse(LED2, 1, 500); // light green to show it worked busy = false; }).catch(function() { digitalPulse(LED1, 1, 500); // light red if we had a problem busy = false; });
The peripheral Puck seems to be working OK. I modified the source to handle manual press
var on = 0; function toggle() { on = !on; digitalWrite(LED, on); } setWatch(toggle, BTN, {edge:'rising', debounce:50, repeat: true});
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I have an arduino sketch that I would like to port JavaScript and run on a pico.
The sketch is reading input from pins 2 and 3 and then attaching two interrupts to get 0/1 bits.What would be the way to achieve this using a pico?
The following is an excerpt of the sketch I'm using, I could post the whole script but I figured this encompasses the core of my question.
void ISR_INT0() { bitCount++; flagDone = 0; pulseCounter = WAIT_TIME; } void ISR_INT1() { databits[bitCount] = 1; bitCount++; flagDone = 0; pulseCounter = WAIT_TIME; } void setup() { pinMode(13, OUTPUT); // LED pinMode(2, INPUT); // DATA0 (INT0) pinMode(3, INPUT); // DATA1 (INT1) Serial.begin(115200); Bridge.begin(); while (!Serial); attachInterrupt(1, ISR_INT0, RISING); attachInterrupt(0, ISR_INT1, RISING); pulseCounter = WAIT_TIME; } void loop() { if (!flagDone) { if (--pulseCounter == 0) { flagDone = 1; } } // if we have bits and we the pulse counter went out if (bitCount > 0 && flagDone) { //... logic removed bitCount = 0; } }
I'm wondering the same thing. I also wonder if caching the connection makes it less reliable. Will make a quick test and see.
I actually saw your cloned repo, and I'm testing that right now. One thing I noticed is when you look at the history of the files you modified you can't see the actual changes you made since the whole file seems to be different- due to formatting changes, maybe. I think it would be good if you contributed back your changes upstream, but I personally wouldn't accept a PR in the current state. Just my 2c.