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DanDyse

Member since Nov 2021 • Last active Mar 2022
  • 2 conversations
  • 10 comments

Most recent activity

  • in Puck.js, Pixl.js and MDBT42
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    Well, maybe it's just a matter of the spectral ... the blinking LED is red, human visible. The GL5537 "aims" at 550 nm, which is rather green. The GL5637D is sensitive at 560 nm ... as far as I can see, 580-590nm would make sense ... dont you think?

  • in Puck.js, Pixl.js and MDBT42
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    Hi, let me pull this thread up again. I do have another question about the sensor. We have a newly installed electricity meter now and the LEDs are very much less bright as at the meter before. So the GL5537 doesn't seem to recognize the quick flashing anymore. Is there a more sensitive sensor? I see there are couple of others ... GL5539, G5549, GL5637D (spectral peak 560nm?!) - different Ohms but I dont see if they are more sensitive or not. Any help is appreciated.

  • in Puck.js, Pixl.js and MDBT42
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    Hi,
    I must admit, this does not really belong to Puck.js, but maybe someone has an idea.
    My older iphone (6) seems to have a very short Bluetooth distance, because I have to get real close to the Puck to connect. It is much better with a 6S - but I am looking for a cheaper solution. I thought about trying Android: it will just have to get online (wifi), request a simple website and - most important - connect smoothly to the Puck. I am used to Apple for many years now: which Android is good and cheap?
    Thank you!

  • in Puck.js, Pixl.js and MDBT42
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    Oh, really? Yes I am using this library. That would be quite an improvement! Unfortunately, I don't know how to do this ...

  • in Puck.js, Pixl.js and MDBT42
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    Yeah, well, but it needs a human input to reconnect. Since I am not near the phone below and there is no way to remotely control an iPhone ... I'll have to walk downstairs.

  • in Puck.js, Pixl.js and MDBT42
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    It's been my Adblocker misinterpreting the icon. Thank you!

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  • in Puck.js, Pixl.js and MDBT42
    Avatar for DanDyse

    @user135414

    I have the puck in a public room downstairs. Since I cannot access it from the 3rd floor (out of bluetooth range) I have placed an old iPhone in a locked room close to the puck. This phone has access to wifi and internet. When I open my website with the phone, it connects through WebBLE to the puck (just like the electricity meter example). I have added some Javascript (infinite loop) to the website which calls an URL (XMLHttpRequest) once a day passing data from the Puck-object. This works quite well. However, if the connections is lost (for whatever reason), I'll have to walk downstairs, refresh the website to reconnect to the puck. Still have to see how often this will be the case.

  • in Puck.js, Pixl.js and MDBT42
    Avatar for DanDyse

    Maybe I am blind, but I don't see any button / option to do this. How do I connect without uploading?

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