I don't think there's any reason for UDP to be unreliable though - on a wired network you could expect almost no packet loss I imagine. It's not like it matters though, because if it's lost, it's just a single frame at 60fps - I doubt anyone's eyes would notice.
Espruino is a JavaScript interpreter for low-power Microcontrollers. This site is both a support community for Espruino and a place to share what you are working on.
Yes, pure TCP would be a good idea.
I don't think there's any reason for UDP to be unreliable though - on a wired network you could expect almost no packet loss I imagine. It's not like it matters though, because if it's lost, it's just a single frame at 60fps - I doubt anyone's eyes would notice.