You are reading a single comment by @enaon and its replies. Click here to read the full conversation.
  • Hi Gordon, I noticed that the 816tp does not enter auto standby. I can see that you are using the accel for tp wakeup, so I guess it is a known issue and this is the way you bypassed it.

    included are the registers from a p8, a rock, and a bangle.js 2, all using the same 816 tp model, p8 is ver1, rock is ver4 and the bangle is ver3.

    So the question is the following: If the tp firmware on the 816 on the bangle does not have auto standby mode, could it be possible that firmware be upgraded? I know that it can, I can see the procedure on the 816 manual, but it is beyond my skills, so what I mean is could you have a look if you ever find some time?

    Using the tp panel to wake the watch is better that using the accel I think, feeling wise. I was trying to use down gesture to unlock, and double tap to unlock and turn on the back-light, I can understand that I can do it using the tap/double tap of the accel, but it just does not feel the same as on the rock/p8.

    (p8)
    new Uint8Array([4, 0, 0, 191, 0, 103, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64, 19, 40, 22, 33, 17, 233, 18, 77, 17, 167, 17, 189, 17, 253, 18, 32, 23, 105, 19, 38, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 96, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 6, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 96, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 180, 0, 1, 0, 0, 0, 0, 0, 0, 0, 200, 0, 211, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 100, 0, 10, 1, 6, 1, 240, 1, 231, 1, 35, 3, 7, 50, 2, 17, 5, 10, 0, 0, 0])
    
    (rock)
    new Uint8Array([2, 0, 0, 113, 0, 86, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64, 25, 120, 23, 10, 19, 213, 19, 223, 19, 119, 18, 253, 18, 7, 18, 133, 17, 148, 17, 132, 16, 236, 16, 39, 0, 0, 0, 0, 0, 0, 0, 96, 0, 0, 0, 0, 0, 8, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 3, 0, 5, 0, 6, 0, 6, 0, 0, 0, 0, 0, 0, 0, 96, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 180, 22, 4, 0, 0, 0, 0, 0, 0, 0, 199, 0, 212, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 100, 0, 10, 1, 6, 0, 0, 0, 0, 1, 35, 3, 7, 50, 2, 17, 5, 10, 0, 0, 0])
    
    
    (bangle)
    new Uint8Array([4, 0, 0, 131, 0, 95, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64, 20, 34, 17, 223, 12, 220, 12, 140, 12, 127, 12, 235, 12, 43, 11, 126, 13, 127, 13, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 96, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 6, 0, 0, 0, 0, 0, 6, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 96, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 180, 0, 3, 0, 0, 0, 0, 0, 0, 0, 188, 0, 187, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 1, 6, 0, 0, 0, 0, 1, 48, 3, 7, 40, 2, 17, 0, 0, 0, 0, 0])
    
About

Avatar for enaon @enaon started