Hi - that's interesting - personally though I think we already have Espruino's graphics library, which looking at that video it seems might even be a bit faster.
We have several bits of UI already which fit in with the current way of doing things (eg https://www.espruino.com/Bangle.js+Layout), so while I'm sure there are other things in LVGL, I think it's probably more sensible to just implement the missing functionality in JS than to pull in a whole new GFX library with the extra flash memory usage that entails
Espruino is a JavaScript interpreter for low-power Microcontrollers. This site is both a support community for Espruino and a place to share what you are working on.
Hi - that's interesting - personally though I think we already have Espruino's graphics library, which looking at that video it seems might even be a bit faster.
We have several bits of UI already which fit in with the current way of doing things (eg https://www.espruino.com/Bangle.js+Layout), so while I'm sure there are other things in LVGL, I think it's probably more sensible to just implement the missing functionality in JS than to pull in a whole new GFX library with the extra flash memory usage that entails