Optimal 1 bpp stores the image as 1bpp, but with a color palette which I think is what you were after
But for what you're actually doing, you're better with 1 bpp as @joyrider3774 says (just ensure the graphic itself is white, not black). Then, you can just use one image and g.setColor to adjust its color
Espruino is a JavaScript interpreter for low-power Microcontrollers. This site is both a support community for Espruino and a place to share what you are working on.
Just FYI, I'd recommend you use https://www.espruino.com/Image+Converter rather than the one in espruinotools, but both should work ok.
1 bpp
stores the image as 1bpp, but without colorOptimal 1 bpp
stores the image as 1bpp, but with a color palette which I think is what you were afterBut for what you're actually doing, you're better with
1 bpp
as @joyrider3774 says (just ensure the graphic itself is white, not black). Then, you can just use one image andg.setColor
to adjust its color