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  • Do you think you could post up the image (as base64) as well as the draw command so I can take a look?

    What's with 120,1333 though? 1333 should be well off the screen. Maybe that's causing an overflow or something.

    What if you do just g.drawImage(require("Storage").read("Min­Hand.png"),0,0);­ without rotation - does that work?

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