I'm certain it's the same scaling either way: https://github.com/gfwilliams/Gadgetbridge/blob/4c27f43fea07afe81f6b16abeeb0224b6f1c9f14/app/src/main/java/nodomain/freeyourgadget/gadgetbridge/service/devices/banglejs/BangleJSDeviceSupport.java#L667
There's the same rendering code - it just changes whether it renders it in 3 bit or black and white
@Gordon started
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I'm certain it's the same scaling either way:
https://github.com/gfwilliams/Gadgetbridge/blob/4c27f43fea07afe81f6b16abeeb0224b6f1c9f14/app/src/main/java/nodomain/freeyourgadget/gadgetbridge/service/devices/banglejs/BangleJSDeviceSupport.java#L667
There's the same rendering code - it just changes whether it renders it in 3 bit or black and white