Just a note that if you don't need it to be fast, you can use a s normal font and then render it 'jittered' either side of where you want:
var txt = "Hello";
var x=10, y=10;
g.setFontVector(60).setColor("#fff");
g.drawString(txt,x-4,y).drawString(txt,x+4,y);
g.drawString(txt,x,y-4).drawString(txt,x,y+4);
g.drawString(txt,x-3,y-3).drawString(txt,x-3,y+3);
g.drawString(txt,x+3,y-3).drawString(txt,x+3,y+3);
g.setColor("#000");
g.drawString(txt,x,y);
I seem to remember we do this for one or two clock faces. If it's once a minute it's no big deal but you wouldn't want to be drawing like that every second.
Espruino is a JavaScript interpreter for low-power Microcontrollers. This site is both a support community for Espruino and a place to share what you are working on.
Just a note that if you don't need it to be fast, you can use a s normal font and then render it 'jittered' either side of where you want:
I seem to remember we do this for one or two clock faces. If it's once a minute it's no big deal but you wouldn't want to be drawing like that every second.