This is my final code (for an original Espruino, with a 16x16 Neopixel LED matrix wired to pin B15) - just for the case that you want to play with it:
let Neopixel = require("neopixel"); let rounded = Math.round; let clamped = E.clip; let max = Math.max; let DisplaySize = 16*16; let Display = new Uint8ClampedArray(DisplaySize*3); let PixelOffset = new Int16Array(256); for (let i = 0; i < 16; i++) { for (let j = 0; j < 16; j++) { let Index = i*16 + j; if (i % 2 === 0) { PixelOffset[Index] = Index*3; } else { PixelOffset[Index] = (i*16 + 15 - j)*3; } } } let normalized = new Uint8ClampedArray(16*16); for (let i = 0; i < 256; i++) { normalized[i] = ( i === 0 ? 0 : rounded(1 + 256/4*(i/256)*(i/256)) ); } let TemperatureMap = new Uint8ClampedArray(DisplaySize); for (let i = 0; i < 256; i++) { TemperatureMap[i] = 0; } let ColorMap = new Array(16); for (let i = 0; i < 16; i++) { ColorMap[i] = E.HSBtoRGB(i/16, 1, 1, true); } /**** computeDiffusion ****/ function computeDiffusion () { let i = 0, j = 0, k = 0; for (i = 15; i > 0; i--) { // intensity diffusion for upper rows k = i*16; TemperatureMap[k] = rounded(( 6*TemperatureMap[k] + 2*TemperatureMap[k-16] + TemperatureMap[k-15] )/9); for (j = 1; j < 15; j++) { k++; TemperatureMap[k] = rounded(( 6*TemperatureMap[k] + TemperatureMap[k-17] + 2*TemperatureMap[k-16] + TemperatureMap[k-15] )/10); } k++; TemperatureMap[k] = rounded(( 6*TemperatureMap[k] + TemperatureMap[k-17] + 2*TemperatureMap[k-16] )/9); } } /**** computeHeating ****/ let HeatX = rounded(16*Math.random()); // where to insert new heat let HeatCount = rounded(12*Math.random()); // how long to heat there function computeHeating () { HeatCount -= 1; if (HeatCount < 0) { // heat around HeatX, cool elsewhere HeatX = rounded(16*Math.random()); HeatCount = rounded(12*Math.random()); } let i, l = HeatX-4; for (i = 0/*, l = HeatX-4*/; i < l; i++) { TemperatureMap[i] = clamped(TemperatureMap[i] - 8, 0,255); } i = HeatX-4; i++; if (i >= 0) { TemperatureMap[i] = clamped(TemperatureMap[i] + 1, 0,255); } i++; if (i >= 0) { TemperatureMap[i] = clamped(TemperatureMap[i] + 3, 0,255); } i++; if (i >= 0) { TemperatureMap[i] = clamped(TemperatureMap[i] + 4, 0,255); } i++; TemperatureMap[i] = clamped(TemperatureMap[i] + 5, 0,255); i++; if (i < 16) { TemperatureMap[i] = clamped(TemperatureMap[i] + 4, 0,255); } i++; if (i < 16) { TemperatureMap[i] = clamped(TemperatureMap[i] + 3, 0,255); } i++; if (i < 16) { TemperatureMap[i] = clamped(TemperatureMap[i] + 1, 0,255); } i++; for (i = i; i < 16; i++) { TemperatureMap[i] = clamped(TemperatureMap[i] - 8, 0,255); } } /**** prepare display ****/ let normalizedRGB = new Uint8ClampedArray(3); function prepareDisplay () { "compiled"; for (let i = 0; i < 16; i++) { // row-wise let RowStart = i*16; let RowEnd = RowStart + 15; let k = RowStart; for (let j = 0/*, k = RowStart*/; j < 16; j++/*, k++*/) { // column-wise let RGB = ColorMap[j]; let Temperature = TemperatureMap[k]; if (Temperature < 16) { Temperature = 0; } else { Temperature = max(48,Temperature)/256; } normalizedRGB[0] = normalized[rounded(RGB[1]*Temperature)]; normalizedRGB[1] = normalized[rounded(RGB[0]*Temperature)]; normalizedRGB[2] = normalized[rounded(RGB[2]*Temperature)]; Display.set(normalizedRGB, PixelOffset[k]); k++; } } } /**** handleNextFrame ****/ function handleNextFrame () { computeDiffusion(); computeHeating(); prepareDisplay(); /**** show display ****/ Neopixel.write(B15,Display); /**** wait for next frame and proceed ****/ setTimeout(handleNextFrame,10); } /**** start automatically ****/ setTimeout(handleNextFrame,1000); // give Espruino some time to start up
@Andreas_Rozek started
Espruino is a JavaScript interpreter for low-power Microcontrollers. This site is both a support community for Espruino and a place to share what you are working on.
This is my final code (for an original Espruino, with a 16x16 Neopixel LED matrix wired to pin B15) - just for the case that you want to play with it: