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• #2
There's nothing built in for animations, so you'd have to save each frame as a separate image. It would be possible to stick all the images in one 'film strip' but rendering them back out is a bit more tricky code-wise.
If you're storing them in flash it's unlikely to be a huge issue for memory usage though.
I was wanting to add a fire gif, just have it flicker etc.
I know how to load images but did not know if the same would work for a gif?
Would I have to do it like a video or load individually frames?
It is not meant to be a big part of the app so don't want it to be a massive memory requirement.
Thanks,