When you add that patch, can you simply use require("Flash").write, or is it a matter of using poke32 to NVMC?
require("Flash").write
poke32
@Gordon started
Espruino is a JavaScript interpreter for low-power Microcontrollers. This site is both a support community for Espruino and a place to share what you are working on.
When you add that patch, can you simply use
require("Flash").write
, or is it a matter of usingpoke32
to NVMC?