• It's actually this issue: https://github.com/espruino/BangleApps/issues/157

    Details there, but basically the App loader takes a very basic approach to app uploads, so if the app is too big to fit into RAM as a text string then it can't be uploaded. The IDE is able to upload in chunks to avoid it.

    It's something that should be fixed soon - but basically it is the size of the actual JS file that's the issue at the moment.

    Definitely choosing 'image string' and the 'compression' checkbox in the image uploader should help you as @MaBe says.

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