-
• #2
Hi - I don't have any specific tutorials on doing stuff with custom apps, but especially for Android a good starting point would be:
https://github.com/NordicPlayground/Android-nRF-UART
This implements the 'UART service' that Espruino implements by default, so you can basically use that and just send raw JS commands to the Puck.js if you want.
But otherwise Espruino is just a standard Bluetooth LE device, which you can easily configure custom characteristics on - so if you can find an example of using Bluetooth LE on whatever platform you want, you can easily make it work with Espruino
-
• #3
Tue 2020.03.17
Tutorials:
Puck Forum:
Launch a new Google page instance and type a concise request using the 'site:' keyword qualifier. Google search something like:how to illuminate the onboard LED for Pico
site:espruino.com
At least 200 results a few of which:
Make simple Android apps to control Puck.js with the new plugin for DroidScript
How can i quickly get started with my puckjs on my iphone 7+?
-
• #4
The link below is for Flutter which you can use Android Studio for development.
https://blog.kuzzle.io/communicate-through-ble-using-flutter
my examples in youtube
-
• #5
ok, thank you! I'll check it out, first time I've come across UART service.
-
• #6
Thank you for the advice!
-
• #7
Are there more videos on how you implemented the code from the second video you've posted? Is there a android studio version instead of flutter...
-
• #8
Flutter is a framework, you can create a flutter project in Android Studio, see this link https://flutter.dev/docs/get-started/ediĀtor?tab=androidstudio and edit the code, run an emulator or the actual device in Android Studio. The source code link is in the description of the video.
-
• #9
@user100421 the source code link in the description doesn't work. Please could you sort this out. Thanks
-
• #10
@user100421 Please reply as soon as possible as this is required for a project. Thank you!
I wanted to ask a question... I have a puck.js and I'm doing a project where I control the puck.js from my phone. I was looking online and can't find anything to help me understand how to connect a customised mobile app (made by xcode or android studio) to the puck.js. Any help will be appreciated. Thanks!