Ahem, did that break the emulator? Seems to have some kind of y-offset now?
Edit: Nevermind, seems to work again.
g.clear(); g.drawLine(0,0,240,240); g.drawLine(0,240,240,0);
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@Raik started
Espruino is a JavaScript interpreter for low-power Microcontrollers. This site is both a support community for Espruino and a place to share what you are working on.
Ahem, did that break the emulator? Seems to have some kind of y-offset now?
Edit: Nevermind, seems to work again.
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