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  • cheers @gordon, that works a treat.

    Just playing with some simple logic (capturing button presses) at the moment, and currently hitting what I feared, that the additional logic affects the display loop and so causes stuttering / flickering as it has stuff to compute.

    Not sure what can be done here though as ultimately I guess it's coming down to computations and without uber optimizing everything, the fact we have to refresh the screen the way we do means this is always going to be the case isn't it?