You are pushing the envelope... the pixels are so small that the smallest 'visual impurity' - such as a scratch or a small lint - in the line of sight between display and reading optics and a not perfect view angle - creating reflections / blurs - stresses error correction. Last but not least contrast is an issue as well.
Espruino is a JavaScript interpreter for low-power Microcontrollers. This site is both a support community for Espruino and a place to share what you are working on.
You are pushing the envelope... the pixels are so small that the smallest 'visual impurity' - such as a scratch or a small lint - in the line of sight between display and reading optics and a not perfect view angle - creating reflections / blurs - stresses error correction. Last but not least contrast is an issue as well.