@allObjects, 7 connections to slaves would be perfect. That would mean the game could have 8 players (if I had 8 Pucks :-) ).
I am interesting in the current when advertising over BLE and listening on the button pin. That would be when the game is not used which could be for months. Then when someone wants to play the game they press the buttons on the Pucks which would be needed for the players (one for each player). They would wakeup, would connect to each other and then the game for be used for a while. Then when the game was finished they would go to sleep again, until next time someone wants to play. So the current in the idle situation is important.
Espruino is a JavaScript interpreter for low-power Microcontrollers. This site is both a support community for Espruino and a place to share what you are working on.
@allObjects, 7 connections to slaves would be perfect. That would mean the game could have 8 players (if I had 8 Pucks :-) ).
I am interesting in the current when advertising over BLE and listening on the button pin. That would be when the game is not used which could be for months. Then when someone wants to play the game they press the buttons on the Pucks which would be needed for the players (one for each player). They would wakeup, would connect to each other and then the game for be used for a while. Then when the game was finished they would go to sleep again, until next time someone wants to play. So the current in the idle situation is important.