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  • @chalkers thanks! You know you can use Espruino's built-in graphics library, rather than using your own?

    var g = Graphics.createArrayBuffer(8,8,1);
    // g.buffer is now a Uint8Array with 8 bytes, one for each row
    // You might even be able to use your existing code with matrix.drawBitmap(g.buffer)
    

    It's got rotation, fonts, lines, etc etc.

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