That's really cool! Thanks - it's such a good idea.
Would you be willing to help out on the espruino-tools project, and maybe add that to it (and possibly help to make it less shonky)? It's a command-line, node.js-based version of the Web IDE (using the same code) - so it handles all the fancy stuff like module loading and compilation.
I know it's not in Go though :(
It's kind of a problem - your tool looks really neat, but there'll be a massive amount of work needed to fix the corner-cases that are already handled by the Web IDE. I've been trying to come up with espruino-tools as an 'official' command-line tool that I'd put on NPM, but if I'm honest I haven't had much time for it lately and I haven't had many contributions to date :(
Also, have you seen this? it's an online Web IDE. I just did a post on it here. At the moment you can only enable 'connect via audio' on it, but it should be possible to add another connection mechanism that'd communicate with a simple 'relay' running locally (WebSockets?).
Espruino is a JavaScript interpreter for low-power Microcontrollers. This site is both a support community for Espruino and a place to share what you are working on.
That's really cool! Thanks - it's such a good idea.
Would you be willing to help out on the espruino-tools project, and maybe add that to it (and possibly help to make it less shonky)? It's a command-line, node.js-based version of the Web IDE (using the same code) - so it handles all the fancy stuff like module loading and compilation.
I know it's not in Go though :(
It's kind of a problem - your tool looks really neat, but there'll be a massive amount of work needed to fix the corner-cases that are already handled by the Web IDE. I've been trying to come up with
espruino-tools
as an 'official' command-line tool that I'd put on NPM, but if I'm honest I haven't had much time for it lately and I haven't had many contributions to date :(Also, have you seen this? it's an online Web IDE. I just did a post on it here. At the moment you can only enable 'connect via audio' on it, but it should be possible to add another connection mechanism that'd communicate with a simple 'relay' running locally (WebSockets?).