The Digole ones seem good, but as Espruino already has the graphics capability (and I'd be making a new PCB) it seems a shame to pay extra for another MCU and PCB that aren't really needed.
Maybe I'm being a luddite, but I actually quite like monochrome LCDs. I'd happily trade a bit of contrast and response time for being able to use the device outside in sunlight.
The problem is connecting to a PCB though. The Nokia ones seem pretty unique in that they've got an elastomer (I think?) strip that means you can just push them onto a PCB. Pretty much all the rest seem to need some kind of fine pitch soldering.
(Sharp Memory LCDs can be connected by Elastomer, but then they're also insanely expensive)
I guess the other option is just to produce a much smaller PCB with 0.1" pins at the top. It'd then be possible to solder on a variety of different LCD/OLED types. That doesn't seem quite as appealing to me though - it also complicates the software... It'd be nice if games only had to be written for a certain screen size.
Espruino is a JavaScript interpreter for low-power Microcontrollers. This site is both a support community for Espruino and a place to share what you are working on.
The Digole ones seem good, but as Espruino already has the graphics capability (and I'd be making a new PCB) it seems a shame to pay extra for another MCU and PCB that aren't really needed.
Maybe I'm being a luddite, but I actually quite like monochrome LCDs. I'd happily trade a bit of contrast and response time for being able to use the device outside in sunlight.
This panel looks good, if it could be found on its own: http://digole.com/index.php?productID=907
The problem is connecting to a PCB though. The Nokia ones seem pretty unique in that they've got an elastomer (I think?) strip that means you can just push them onto a PCB. Pretty much all the rest seem to need some kind of fine pitch soldering.
(Sharp Memory LCDs can be connected by Elastomer, but then they're also insanely expensive)
I guess the other option is just to produce a much smaller PCB with 0.1" pins at the top. It'd then be possible to solder on a variety of different LCD/OLED types. That doesn't seem quite as appealing to me though - it also complicates the software... It'd be nice if games only had to be written for a certain screen size.