Try load() - that loads code out of flash and runs it... reset() clears everything out of memory, so there won't be an onInit() for it to call!
load()
reset()
onInit()
@Gordon started
Espruino is a JavaScript interpreter for low-power Microcontrollers. This site is both a support community for Espruino and a place to share what you are working on.
Try
load()
- that loads code out of flash and runs it...reset()
clears everything out of memory, so there won't be anonInit()
for it to call!