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  • Ahh, thanks for the info....

    >g              
    ={
      "setPixel":function (x,y,c) { ... },
      "fillRect":function (x1,y1,x2,y2,c) { ... }
    }
    

    So fillRect gets automatically defined in Graphics, and it overloads the built-in fillRect function :( I'll fix that for 1v56.

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