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I got the demo app and my own instance of "BangleApps" to work. It runs even in the emulator.
See https://www.espruino.com/ide/emulator.html?codeurl=https://blog.johanbove.info/BangleApps/apps/jbm8b/app.js&uploadThis is pretty neat stuff. Thanks again!
Only issue I still have is with the app.png file dimensions. It's exceeding the list item row height. Will check this later.
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Where did you see the example using require("Storage").write? I'm trying to remove references to it for this reason :(
@Gordon Found that example on the "step 2" Workshop page from Node Conf
and also on the BangleApps Readme in the "offline" section.Thank you for the suggestion to double-escape the new line chars! Will try it out later today.
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@johanbove would you mind posting the link to the above please, as I've not been able to locate that specific content.
Thank you for the reply @Robin ; here is the link to the documentation I referred to: https://www.espruino.com/Bangle.js+Development
See the "Next Steps" links at the bottom of that page.
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Firmware: 2v04.76
Hi all.
My code for a simple "Magic 8-Ball" demo was working fine when directly running it on the Bangle.js watch as well as in the emulator, however when I "package it" following the "creating an app" directions, and then I run the selected app from the launcher menu, I only get a black screen. Is there something wrong in my code? Thankful for some help.
My attempt can be found here: https://github.com/johanbove/espruino-magic8ball
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Thanks 😊 Planning to add motion detection too to give the app that nice old school motion trigger with a flick of the wrist. I’m not great at programming graphics, so it’ll be text only for a while.