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Recently got a Bangle.js 2, and one minor thing that annoys me is that there's no smooth scrolling, so I wanted to implement it. I did some poking around and found the implementation for E.showScroller. However I can't find any way to tell when a touch ends. Could someone point me to how to do that, or describe why that's not possible?
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Right now Espruino doesn't really have a consistent design language. I have miscellaneous complaints about the Bangle app loader and the IDE (mainly speed and reliability), but one main one is the design. The UI is scattered, with some things in different places. Does the team have any plans to update the UI? Would they mind if I made a PR that moved some stuff around and maybe changed the theming?
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It's the latest version. Of course it's hard to know what your feet are doing when you're doing complex activities with your hand, but sometimes I was able to get it to register like 5 steps by doing a... "reverse punch"? I put my hand so it faced upwards and brought it down quickly. Anyway I'll take a look at if I can gather any more data.
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I finally recovered with the technique from http://forum.espruino.com/conversations/369983/.
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I was trying to experiment with the first example from the BLE keyboard tutorial. However, at this point, even with BlE + Programmable on in Settings, with HID set to Off, I can't connect to the Bangle. I've tried a ton of stuff - BTN1+BTN2, resetting settings, updating firmware, etc. Is there anything I can do from here to not have an unprogrammable device?
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I looked into this some more, and it looks hardcoded. Is there any way to access the
graphicsInternal
object from JS? -
I modified the test code a bit, and it seems that the HRM event always gets a higher BPM than the manual counting:
Any idea why?