Most recent activity
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g.drawString() still has issue, I removed setFontVector(), the text still can not display on the right side of display. but the g.drawCircle() function works well.
When I changed the g.setRotation() from 1 to 0, the whole display is working, but text is 90 degree rotated.function(err){ // (optional) fill the internal buffer for all pixels with color white, // without this the default color will be black display.g.clear(0xFF); // not optional - rotate the display x and y coordinates 90 degrees to the right display.g.setRotation(0); // from here it shows the normal usage // set color black for subsequent uses display.g.setColor(0x00); // set fontsize, see Graphics and Fonts modules for further options display.g.setFontVector(12); display.g.drawString('Hello World!', 0, 10); display.g.drawString('Hello World!', 0, 50); display.g.drawString('Hello World!', 0, 100); display.g.drawString('Hello World!', 0, 140); display.g.drawCircle(40,40,30); display.g.drawCircle(40,100,30); display.g.drawCircle(40,140,30);
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Hi Gorden, the e-ink display is from https://www.smart-prototyping.com/E-ink-E-paper-new-version-display-module-3.3V-2.04-inch-177x72.html
I tried to use g.drawCircle() to display some circle, the result is fine.display.g.drawCircle(100,40,30); display.g.drawCircle(40,40,30); display.g.drawCircle(140,40,30);
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Hello Gordon, Thanks a lot! The ink can work now. But I still have an issue there. Only half of the display is working, the other part cannot display correctly. Could you please help?
The code is exactly the example code from https://www.espruino.com/SSD1606
Here is the picture for your reference: -
Hello, I'm also trying this e paper display, after I send the demo code to pico, and run save(), the display doesn't work, and with some error:
save()
=undefined
Erasing Flash.....
Writing.............
Compressed 81600 bytes to 10333
Checking...
Done!
Uncaught Error: Invalid BPP
at line 1 col 118
...Y,this.display.bpp,{msb:!0});b.clear=function(a){(new Uint8A...
in function "grfx" called from line 1 col 364
....powerPin;this.g=this.grfx();this.csbTimeOut=a.clearScreenTi...
in function "b" called from line 1 col 8
new b(a)
in function "connect" called from line 16 col 4
});
in function called from systemhere is the code
// per default turn display off digitalWrite(A7, LOW); // run following code onInit E.on('init', function() { // SPI configuration var spi = SPI1; spi.setup({ mosi: B5, sck: B3 }); // create display instance var display = require('SSD1606').connect({ displayType: 'GDE021A1', spi : spi, cs1Pin : B6, dcPin : B7, resetPin : A5, busyPin : A8, bs1Pin : A6, powerPin : A7 }); // activate the power to run the display, just a comfort function, // you can control the power by yourself as well display.on(); display.hwReset(function(){ display.init( function(err){ // (optional) fill the internal buffer for all pixels with color white, // without this the default color will be black display.g.clear(0xFF); // not optional - rotate the display x and y coordinates 90 degrees to the right display.g.setRotation(1); // from here it shows the normal usage // set color black for subsequent uses display.g.setColor(0x00); // set fontsize, see Graphics and Fonts modules for further options display.g.setFontVector(20); display.g.drawString('Hello World!', 22, 22); // from here it shows the needed part // (needed) copy internal buffer to display buffer display.g.flip(); // run the display update display.refreshScreen(function(err){ // do whatever you like here, e.g. turn it off when the update is done // again just a comfort function display.off(); }); }, // clearScreenColor is optional, but prevents e-paper ghosting // shadow of an image may be visible after refreshing (only) parts of the screen { clearScreenColor: 0x00 } ); }); });
My firmware got updated.
Anyone can help? Please :)
Yes! It is working! Thanks a lot! Looking forward 1v94!