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user79029

Member since Jul 2017 • Last active Jul 2017
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    Yeah so it does sound like the best/easiest option might be to redo the code. *sigh. Such is the life of a programmer. Great! I think this will do what I want it to do. Or at least, something very close.

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    ok. so would I be able to take my svg, convert it to bitmap, then send it to the screen all on the board? Or would it be better to use the graphics library to recreate the design?

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    Great! that's helpful, thank you. One further question; In my code, I have the image processed as an SVG file. Would I be able to store an SVG on the Espruino, and, If so, How would you recommend taking this, and sending it to the screen?

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    So I have access to a working library for the screen using the Arduino's C++ code. could I use this to write my own library for the screen?

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    The driver's IC is ST7735. its a 1.44" display 128*128 pixels. ok thats good to know that the Espruino has these kind of libraries.

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    I am considering using the Espruino to power a smartwatch. I am a mediocre coder with a fair amount of experience with JavaScript. How would I go about connecting a screen to the device? I know the screen is SPI, but wherever I have used it before (arduino) I have been able to use libraries. Would I have to figure out how to communicate directly with the device, or are there some tricks I could use? If i have to just figure it out, where would some of you more experienced coders recommend I research my question further?
    Thanks!

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